PIXEL REFLEX

SEQUENCE SEARCH · 3 MAPS

TRAIL MAKING SPEED TEST

Connect alternating numbers and shapes through a scattered field.

MAP0 / 3

Complete three maps with 8, 12, and 16 nodes. Wrong selections add errors but do not end the game.

NODES0
ERRORS0
TOTAL TIME0.0 S
NEXT NODE—
CURRENT NODE TIME—

READY?

CONNECT THE TRAIL

Follow the prompt: number, shape, number, shape.

Tap or click the prompted node. Keyboard users can Tab to a node and press Enter.

HOW TO PLAY

Alternate without losing the path.

  1. 01

    Find the current node shown above the trail board.

  2. 02

    Select nodes in order: 1, first shape, 2, second shape, and onward.

  3. 03

    Each correct selection draws the next trail segment. A wrong node counts as an error.

VISUAL SEQUENCING

Search and switch on every step

The trail alternates between a numerical sequence and a fixed sequence of distinct shape symbols.

Shapes replace letters so the basic order is not tied to the Latin alphabet.

ENTERTAINMENT ONLY

This is a practice game

Your result combines total completion time and selection accuracy across the maps.

This short browser activity is not a clinical Trail Making Test and does not provide a diagnosis.

QUESTIONS

Trail making game FAQ

What order should I follow?

Alternate between the next number and the next displayed shape: 1, ●, 2, ■, 3, ▲, and so on.

What happens after a wrong node?

Standard mode records an error and lets you retry the same required node. Endless mode ends immediately.

How does endless mode change?

Every completed map adds another number-shape pair while the current-node timer becomes shorter.

Is this a diagnostic test?

No. It is designed for entertainment and personal practice only.