PIXEL REFLEX

PITCH TIMING · 12 PITCHES

BASEBALL REACTION TIME TEST

Track each pitch from release and swing when the ball reaches home plate.

PITCHES0 / 12

Face 12 balanced pitches at 75, 90, and 100 MPH plus changeups. Misses count, then the at-bat continues.

CONTACT0
CONTACT RATE—
AVG. ERROR—
BEST TIMING—

READY?

WATCH THE RELEASE

The pitch speed changes. React to the ball instead of memorizing one rhythm.

Press Space or Enter, tap SWING, or tap anywhere in the ballpark. No pointer aiming required.

HOW TO PLAY

Time the plate, not the release.

  1. 01

    Wait through the pitcher's variable wind-up.

  2. 02

    Track the ball after release and adjust for its displayed speed.

  3. 03

    Swing as the ball center reaches the front edge of home plate.

FOUR PITCH PROFILES

A changeup punishes rhythm guessing

Fastballs use fixed 75, 90, or 100 MPH speeds. The slower changeup appears in the same sequence so an automatic early swing will miss.

READ YOUR RESULT

Lower absolute timing error is better

Every swing is labeled early or late. Contact requires landing inside the displayed timing window; endless mode narrows that window.

PITCH TRAVEL TIME

Speed changes the available window

SPEEDRELEASE TO PLATE
75 MPH≈ 550 MS
90 MPH≈ 458 MS
100 MPH≈ 412 MS

Approximation uses 60 feet 6 inches from the pitching rubber to home plate and constant speed. Real pitches slow and move through flight.

QUESTIONS

Baseball reaction time FAQ

Is this reaction time or timing?

It is mainly a timing and anticipation game. Both an early and late swing can miss, unlike a simple reaction test where earlier is always better.

How fast is a 100 MPH pitch in this game?

Its simulated release-to-plate time is about 412 milliseconds before device and animation effects.

Why include a changeup?

A slower pitch interrupts repeated fastball rhythm and rewards tracking the current pitch instead of tapping from memory.